A few years ago I had the opportunity to work on Banishers: Ghosts of New Eden, it was a great experience from which I learned a lot.
This was my first experience with VFX concept art and it took some time to adjust but it taught me a lot about design in general, I mostly worked on the moveset for Aul Saul / Aghast.
I had the pleasure to work with many incredible artists and people! Thanks to Geoffrey Soudant for his guidance and vision, who taught me so many things I didn't know I needed, and thanks to Basile Gouttenoire and Fantin Sailley for their amazing art and the inspiration.
AD: Benoit Godde